Abstract:
We explore how to use conceptualization boards to familiarize students, teachers, parents, and the community in general with discrete-event simulations. We raise the question: how can we make simulations accessible to non-simulationists? We argue that with the use of tactile tools users can not only conceptualize but also create simulations. We developed a prototype board that captures discrete-event simulation’s blocks like arrivals, queues, processes and resources. The board applies the concept of gamification to engage users. The board is simple to replicate and can be created with accessible material or 3D printing capabilities. Further, we propose the board be used simultaneously with software applications to facilitate the transition from analogue to digital tools. Future work investigates 1) extended simulation, 2) universal access to simulation and 3) insight generation.
Wintersim 2018 – Creating Simulations through Conceptualization Boards